Game Configuration Files
This page provides information on how to configure each individual game mode.
Default Options
# Set whether the game is visible in the game menu and can be played.
Enabled: <Boolean>
# Set what item should represent the game mode in the main menu.
MenuItem:
Material: <Material>
Name: <String>
Lore:
- <StringList>
Slot: <Integer>
Page: <Integer> #WIP
# The scoreboard that is shown during the game.
Scoreboard:
Enabled: <Boolean>
# A scoreboard line can be a maximum of 32 characters including formatting.
# Placeholders are translated before they're displayed e.g.
# " &eLines Sent On This Side: &a%LinesLeft%" is 41 characters, but only 31-32 once translated.
#
# Longer lines are cut off to avoid unexpected behavior/bugs.
Title: <String>
Lines:
- <StringList>
# The title that is displayed once the game finishes.
GameOverTitle:
FadeIn: <Integer>
Stay: <Integer>
FadeOut: <Integer>
Title: <String>
Subtitle: <String>
# There are two default game settings.
GameSettings:
# This is the duration in seconds the game lasts. Set to -1 for infinite.
GameDuration: <Integer>
# This is the speed the tetrominoe moves. Fastest is 1 i.e. 1 move per tick.
TetrominoeSpeed: <Integer>Placeholders
Custom Options
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